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CGU 132 - Game Based Training |
Training games fall within a broad category of learning techniques commonly labeled “Interactive activities”. Games based training is concerned with using games as group activities to optimize participants’ engagement and interaction. In this workshop you will learn how to use games in your training sessions in a way that creates a competitive learning environment that is full of challenge and sense of achievement.
Learning Outcomes:
By the end of this workshop you will be able to: ·Differentiate game-based learning and gamification ·Identify the rules and considerations of using games in training programs ·Select the right game for the right training context ·Create schemes for using games in training ·Recognize the trainer’s role in managing games throughout the training sessions ·Create a checklist to prepare, manage and evaluate the process of using training games ·Set assessment tools and plans for training games ·Identify how to manage situations when things go wrong in games 1.000 Continuing Education Units 1.000 Lecture hours Levels: Continuing Education Schedule Types: Lecture SCE Career Development Department Restrictions: Must be enrolled in one of the following Programs: Game Based Training Must be enrolled in one of the following Levels: Continuing Education Must be enrolled in one of the following Colleges: School of Continuing Education Must be enrolled in one of the following Departments: SCE Career Development |
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